Requirements
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Kallery is a KDE application, so it requires a working KDE base installation (kdelibs), and KDE requires you to have the Qt library installed.
Another requirement is ImageMagick, a powerful image manipulation library (and more) with support for many image formats. Unfortunately ImageMagick is the biggest source of problems, namely that even the minor releases of the library are source incompatible. This means that a release requiring for example 6.0.x will not work on 6.1.x, sometimes even on a newer 6.0.x.
- So here is the list of required applications/libraries for the latest version:
- TrollTech's Qt, version 3.2.x
- KDE libraries, version 3.2.x
- ImageMagick 6.1.x (later versions might work, but it's not guaranteed)
- If your computer is capable to run KDE, you should not have any problems running this application. Image conversion and thumbnail creation takes up some time, but even with 50+ images, it usually ends up after 2 minutes.
Compilation
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After you've downloaded Kallery, you must compile it. I don't
provide binary packages, due to the diversity of platforms it can run on. But if you build
such packages, feel free to e-mail me, I will put a link on this page to the binary package.
For compilation you need the same tools as for KDE compilation, most of them should be
included with your distribution. Check also the KDE installation FAQ and read the generic
installation instructions from the INSTALL file (after you've unpacked the distributed package
with the "tar xfjv kallery-x.y.z.tar.bz2" command. Substitute x.y.z with the release number.)
Shortly the steps are: -
- tar xfjv kallery-x.y.z.tar.bz2
- cd kallery-x.y.z
- ./configure --prefix=path_to_kde
- make
- make install (as root)
- A hint: before reporting bugs use the --enable-debug=full switch for the ./configure script, because it provides a backtrace that I can use to debug application crashes.
